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	<title>trylle's blog &#187; funkee</title>
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	<description>Code, graphics and music; none of which I do well.</description>
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		<title>Unfinished music</title>
		<link>http://blog.metapathy.com/2009/05/unfinished-music/</link>
		<comments>http://blog.metapathy.com/2009/05/unfinished-music/#comments</comments>
		<pubDate>Wed, 06 May 2009 01:52:27 +0000</pubDate>
		<dc:creator>trylle</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[cinematic]]></category>
		<category><![CDATA[echo]]></category>
		<category><![CDATA[fallouty]]></category>
		<category><![CDATA[familiardnb]]></category>
		<category><![CDATA[funkee]]></category>
		<category><![CDATA[future scream]]></category>
		<category><![CDATA[logon]]></category>
		<category><![CDATA[lush]]></category>
		<category><![CDATA[unfinished]]></category>

		<guid isPermaLink="false">http://blog.metapathy.com/?p=32</guid>
		<description><![CDATA[Here&#8217;s a selection of music I never got around to finish, but still think have potential or are otherwise noteworthy. Fallouty With all the buzz surrounding the fallout 3 game prior to launch, a bunch of people on the bethesda forums started posting fanmusic. I got caught up in it and started experimenting with organic [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a selection of music I never got around to finish, but still think have potential or are otherwise noteworthy.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/fallouty-09.ogg">Fallouty</a></h3>
<p>With all the buzz surrounding the fallout 3 game prior to launch, a bunch of people on the bethesda forums started posting fanmusic. I got caught up in it and started experimenting with organic sound, texture and tribal sounds. This is the result of that session. I did not post it. <img src='http://blog.metapathy.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<h3><a href="http://virtual.metapathy.com/~frits/music/cinematic.ogg">Cinematic</a></h3>
<p>Researching the Korg KARMA for purchase, I got swept up in some of the demonstration tracks. Especially one that was called cinematic or something (I can&#8217;t find a link to it anymore). This was my attempt at replicating the sound and motif (with the KARMA, which I, of course, ended up purchasing).</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/futurescream.mp3">Future Scream</a></h3>
<p>This must be one of the earliest tracks I did with the KARMA, which was pretty cool, but I could never figure out how to progress from it.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/echo.mp3">Echo</a></h3>
<p>Me playing with echo filters and C64 SID-ish sound. I believe I used KARMA MW software to generate some of the arps, which is pretty cool, but poor integration with Cubase made me not really use it much.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/familiardnb_norm.ogg">Familiar Drum&#8217;n'Bass</a></h3>
<p>Some tangerine dreams-like drum&#8217;n'bass music which I&#8217;ve probably subconsciously ripped off from someone.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/funkee2.ogg">Funky Drum&#8217;n'Bass with Electric Piano</a></h3>
<p>I heard a dnb track from a friend called DemonSeed, which was pretty awesome (sorry, still no links, I&#8217;ll have to get better at researching, keeping stuff). This track was inspired by it and probably copies a bit of the arrangement, but with a slightly sinister streak.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/tingaling.ogg">Tingaling</a></h3>
<p>Again, a not very original drum&#8217;n'bass composition filled with endless clichés. But listening to it again makes me think I definitely need to use more compressed drums in my songs.</p>
<h3><a href="http://virtual.metapathy.com/~frits/music/lush.ogg">Lush</a> &#038; <a href="http://virtual.metapathy.com/~frits/music/logon.ogg">Logon</a></h3>
<p>Ambient snippets which I hope to someday use in a game in some form or other.</p>
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